Angelscript test
small project i made to try to test-out angel script, how it works, and how easy it is to use for me. It took me around 8 hours work, both with research how the script work and implementing the abilities.
My goals for the project was to try to quickly make a fun mechanic that has a dual purpuse using angelscript, and to understand how line tracing works in angel script because ray casting is a funciton i use alot for prototyping in Unity.
I was able to make this basic mechanic which i call Launch Hook, which i try to comine a hook shoot ability and the abilty to launch objects.
The process of making the scripts was simple, I:
1) asking a friend that interns at hazelight dumb questions
2) scoured the internet / the angel script discord to understand angelscript and its function
3) and i trying and failing alot...
And I used two blueprint and VFXs to handle the inputs and show the player where they can hit objects.
(which i used in previous projects / learned form different tutorials)
Demo

The Player Script
Moving Objects Script
Script which handels the mechanic
Activate Ability
Script I made to learn how Angelscript works
VFX Implemitation
Blueprint to handels the inputs
(press fullscreen to learn more)
Blue print to implement VFX
(press fullscreen to learn more)