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Angelscript test

small project i made to try to test-out angel script, how it works, and how easy it is to use for me. It took me around 8 hours work, both with research how the script work and implementing the abilities.

My goals for the project was to try to quickly make a fun mechanic that has a dual purpuse using angelscript, and to understand how line tracing works in angel script because ray casting is a funciton i use alot for prototyping in Unity.

I was able to make this basic mechanic which i call Launch Hook, which i try to comine a hook shoot ability and the abilty to launch objects.

The process of making the scripts was simple, I:

1) asking a friend that interns at hazelight dumb questions
2) scoured the internet / the angel script discord to understand angelscript and its function
3) and i trying and failing alot...

And I used two blueprint and VFXs to handle the inputs and show the player where they can hit objects.

(which i used in previous projects / learned form different tutorials)

Demo

The Player Script

Moving Objects Script

Script which handels the mechanic

Activate Ability

Script I made to learn how Angelscript works

VFX Implemitation

Blueprint to handels the inputs

(press fullscreen to learn more)

Blue print to implement VFX

(press fullscreen to learn more)

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